Sprite-based weapons
Moderator: InsideQC Admins
3 posts
• Page 1 of 1
Sprite-based weapons
I'm converting some Doom weapons to my Quake mod and i'm curious on how to do this the best way. I'm using a single plane as my weapon model, but i have no idea on how to make the sprite animations work. I'm using FTE, btw.
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
Re: Sprite-based weapons
Can FTE render SPRs as a model, just like DP? I've been following the one-model per-frame approach, but i don't think this is the best way to do it.
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest