Quakec Function Doubt
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FrikaC wrote:Zombies (and all monsters) don't really move and therefore can't trigger a touch.
I know this mod (Total Destruction). Actually it's just the player using the zombie model, so the trigger should be fired (and it is in NQ).
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
18 posts
• Page 2 of 2 • 1, 2
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