Lag reconcilliation?
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Lag reconcilliation?
Hey there, i have been tinkering with a project of mine and come to the conclusion that i really need lag reconcilliation.
Problem is i dont know where to even start, i have been looking at the xonotic source but still havnt gotten any smarter.
Anyone have any advice?
If anyone wants to delve into this i am willing to pay for it to get done as i really need it to go forward.
Problem is i dont know where to even start, i have been looking at the xonotic source but still havnt gotten any smarter.
Anyone have any advice?
If anyone wants to delve into this i am willing to pay for it to get done as i really need it to go forward.
- pitchatan
- Posts: 31
- Joined: Sun Aug 10, 2008 6:54 pm
- Location: sweden
Re: Lag reconcilliation?
You mean lag compensation?
This is a good article to read:
https://developer.valvesoftware.com/wik ... Networking
This is a good article to read:
https://developer.valvesoftware.com/wik ... Networking
- jitspoe
- Posts: 217
- Joined: Mon Jan 17, 2005 5:27 am
Re: Lag reconcilliation?
jitspoe wrote:You mean lag compensation?
This is a good article to read:
https://developer.valvesoftware.com/wik ... Networking
Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans
http://www.ra.is/unlagged/
My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.
- pitchatan
- Posts: 31
- Joined: Sun Aug 10, 2008 6:54 pm
- Location: sweden
Re: Lag reconcilliation?
pitchatan wrote:jitspoe wrote:You mean lag compensation?
This is a good article to read:
https://developer.valvesoftware.com/wik ... Networking
Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans
http://www.ra.is/unlagged/
My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.
Not sure if this helps, but it's a good reading on Q3 networking anyway: http://trac.bookofhook.com/bookofhook/t ... Networking
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
-

frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
Re: Lag reconcilliation?
frag.machine wrote:pitchatan wrote:jitspoe wrote:You mean lag compensation?
This is a good article to read:
https://developer.valvesoftware.com/wik ... Networking
Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans
http://www.ra.is/unlagged/
My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.
Not sure if this helps, but it's a good reading on Q3 networking anyway: http://trac.bookofhook.com/bookofhook/t ... Networking
Hehe didnt really help me, though a good read anyway.
If anyone is interested in this xonotic has backwards reconcilliation working very well.
Has left me scratching my head though.
- pitchatan
- Posts: 31
- Joined: Sun Aug 10, 2008 6:54 pm
- Location: sweden
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