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Lag reconcilliation?

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Lag reconcilliation?

Postby pitchatan » Sun Dec 15, 2013 3:30 pm

Hey there, i have been tinkering with a project of mine and come to the conclusion that i really need lag reconcilliation.
Problem is i dont know where to even start, i have been looking at the xonotic source but still havnt gotten any smarter.

Anyone have any advice?

If anyone wants to delve into this i am willing to pay for it to get done as i really need it to go forward.
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Re: Lag reconcilliation?

Postby jitspoe » Sun Dec 15, 2013 7:09 pm

You mean lag compensation?

This is a good article to read:

https://developer.valvesoftware.com/wik ... Networking
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Re: Lag reconcilliation?

Postby pitchatan » Sun Dec 15, 2013 7:39 pm

jitspoe wrote:You mean lag compensation?

This is a good article to read:

https://developer.valvesoftware.com/wik ... Networking


Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans

http://www.ra.is/unlagged/

My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.
pitchatan
 
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Re: Lag reconcilliation?

Postby frag.machine » Mon Dec 16, 2013 12:54 am

pitchatan wrote:
jitspoe wrote:You mean lag compensation?

This is a good article to read:

https://developer.valvesoftware.com/wik ... Networking


Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans

http://www.ra.is/unlagged/

My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.


Not sure if this helps, but it's a good reading on Q3 networking anyway: http://trac.bookofhook.com/bookofhook/t ... Networking
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: Lag reconcilliation?

Postby pitchatan » Tue Dec 17, 2013 12:34 am

frag.machine wrote:
pitchatan wrote:
jitspoe wrote:You mean lag compensation?

This is a good article to read:

https://developer.valvesoftware.com/wik ... Networking


Thanks for the reply, im aware of how it works.
There is a fairly good walkthrough of the code and how reconcilliation works in q3, aswell as clientside shenanigans

http://www.ra.is/unlagged/

My problem is im not really a programmer.
Outside of tinkering with movement, tracelines and simple functions i really dont even know where to begin creating something like this.


Not sure if this helps, but it's a good reading on Q3 networking anyway: http://trac.bookofhook.com/bookofhook/t ... Networking


Hehe didnt really help me, though a good read anyway.
If anyone is interested in this xonotic has backwards reconcilliation working very well.
Has left me scratching my head though.
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Location: sweden


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