Menu.dat crash on startup fix?
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- Posts: 336
- Joined: Thu Nov 12, 2009 4:37 am
Menu.dat crash on startup fix?
So im sure that most people who have messed with Menu.dat have noticed the crash on startup when one tries to start a map from the new menu. Does anyone know how to fix or maybe just work around this issue? Cause quite frankly I love how much more flexible it is, it being QC, its great. I'd really hate to downgrade back to quake's default with just a gfx edit :/
Re: Menu.dat crash on startup fix?
There is a way to code a menu in QuakeC? Link? What engine supports it?
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- Posts: 336
- Joined: Thu Nov 12, 2009 4:37 am
Re: Menu.dat crash on startup fix?
Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.
Can this do a motd on a ded server too?
Can this do a motd on a ded server too?
Re: Menu.dat crash on startup fix?
Thanks, that is awesome.Ghost_Fang wrote:Right here: http://forums.inside3d.com/viewtopic.php?f=12&t=3397
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- Posts: 336
- Joined: Thu Nov 12, 2009 4:37 am
Re: Menu.dat crash on startup fix?
Checkerboard is gfx/cursor.png thats missingCobalt wrote:Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.
Can this do a motd on a ded server too?
And his method doesn't seem to crash but my modified version crashes, using the same command, just one extra menu.....
Re: Menu.dat crash on startup fix?
Ok, I got the cursor up. Still not sure how this is suppose to work...cant move the cursor. By chance it started to move when I died....but cant respawn, and most other key binds are gone. Is this for just single player?
Ghost_Fang wrote:Checkerboard is gfx/cursor.png thats missingCobalt wrote:Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.
Can this do a motd on a ded server too?
And his method doesn't seem to crash but my modified version crashes, using the same command, just one extra menu.....