Menu.dat crash on startup fix?

Discuss programming in the QuakeC language.
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Ghost_Fang
Posts: 336
Joined: Thu Nov 12, 2009 4:37 am

Menu.dat crash on startup fix?

Post by Ghost_Fang »

So im sure that most people who have messed with Menu.dat have noticed the crash on startup when one tries to start a map from the new menu. Does anyone know how to fix or maybe just work around this issue? Cause quite frankly I love how much more flexible it is, it being QC, its great. I'd really hate to downgrade back to quake's default with just a gfx edit :/
Ace12GA
Posts: 56
Joined: Sat Jan 28, 2012 12:08 am

Re: Menu.dat crash on startup fix?

Post by Ace12GA »

There is a way to code a menu in QuakeC? Link? What engine supports it?
Ghost_Fang
Posts: 336
Joined: Thu Nov 12, 2009 4:37 am

Re: Menu.dat crash on startup fix?

Post by Ghost_Fang »

Cobalt
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Location: New England, USA
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Re: Menu.dat crash on startup fix?

Post by Cobalt »

Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.

Can this do a motd on a ded server too?
Ace12GA
Posts: 56
Joined: Sat Jan 28, 2012 12:08 am

Re: Menu.dat crash on startup fix?

Post by Ace12GA »

Thanks, that is awesome.
Ghost_Fang
Posts: 336
Joined: Thu Nov 12, 2009 4:37 am

Re: Menu.dat crash on startup fix?

Post by Ghost_Fang »

Cobalt wrote:Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.

Can this do a motd on a ded server too?
Checkerboard is gfx/cursor.png thats missing
And his method doesn't seem to crash but my modified version crashes, using the same command, just one extra menu.....
Cobalt
Posts: 445
Joined: Wed Jun 10, 2009 2:58 am
Location: New England, USA
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Re: Menu.dat crash on startup fix?

Post by Cobalt »

Ok, I got the cursor up. Still not sure how this is suppose to work...cant move the cursor. By chance it started to move when I died....but cant respawn, and most other key binds are gone. Is this for just single player?


Ghost_Fang wrote:
Cobalt wrote:Hmm never saw this one before. Seems to work / no crash in Darkplaces, only there is a square checkerboard in the middle of the screen.

Can this do a motd on a ded server too?
Checkerboard is gfx/cursor.png thats missing
And his method doesn't seem to crash but my modified version crashes, using the same command, just one extra menu.....
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