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changing the players "sight"

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changing the players "sight"

Postby dr_mabuse » Sun Jan 08, 2012 5:54 pm

hi,

I am messing around with "self.view" for making the player a little big "bigger", but it seems to screw the enemys ai...
what exactly need i change? Maybe something in monsters.qc?
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Re: changing the players "sight"

Postby ceriux » Sun Jan 08, 2012 10:07 pm

i think this is actually what your looking for?
Code: Select all
self.view_ofs = '0 0 22';
i may be wrong, but i would check it out. you can find it in putclientinserver.
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Re: changing the players "sight"

Postby dr_mabuse » Sun Jan 08, 2012 10:44 pm

yes, it works this way, but my enemys wont attack me anymore and i dont know why lol.

EDIT: ok found the problem, messed up the self.view_ofs in monsters.qc ...
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