make crap go out of the ground
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make crap go out of the ground
say you made a weapon that just stomps the crap out of the ground upward like the minotaur's fire attack in heretic what would you do to do it?????
i thought about using projectiles but that would be dumb
i thought about using projectiles but that would be dumb
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
well, you could always just use particle(...) with a brown color setting and high count and upward velocity...
In certain quake engines, the particles would stick to walls and the ground too, sweet :p
In certain quake engines, the particles would stick to walls and the ground too, sweet :p
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Entar - Posts: 439
- Joined: Fri Nov 05, 2004 7:27 pm
- Location: At my computer
Well, assuming you mean some sort of linear trail thing, I would use a traceline (with monster hitchecking off), coupled with spacing at the proper intervals along the two vector points, eith liberal use of a sprite entity that travels upward / T_RadiusDamage.
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Dr. Shadowborg - InsideQC Staff
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- Joined: Sat Oct 16, 2004 3:34 pm
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