Have impulse automatically executed on map load
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Have impulse automatically executed on map load
I want to hit somme impulse when game is loaded. I managed to update quake.rc and added +mlook which works, but not if I add impulse. But now I would like to add one impulse because it is attached to starting of some command.
Is it posssible and how to autoamtically run impulses on level start?
Is it posssible and how to autoamtically run impulses on level start?
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daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
You don't need to run impulses when starting a level. Just write whatever code you want directly at the end of the putclientinserver function.
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mankrip - Posts: 915
- Joined: Fri Jul 04, 2008 3:02 am
Thank you both
.
EDIT: I had to use PlayerPreThink in the end. Maybe because there was an entity involved; I wanted to ake chasecam according one tutorial there.
EDIT: I had to use PlayerPreThink in the end. Maybe because there was an entity involved; I wanted to ake chasecam according one tutorial there.
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daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
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