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Buttons4-8 in engines?

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Buttons4-8 in engines?

Postby daemonicky » Wed Apr 27, 2011 3:18 pm

In which engines you can get those buttons working? Thanks :) .
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Postby Spike » Wed Apr 27, 2011 5:22 pm

Works in DP+FTE+ezQuake, from memory.
Don't know about other engines.
Load it up and see if the +button4 command exists or not.
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Postby mh » Wed Apr 27, 2011 5:36 pm

I support buttons 1-5 but not 6-8 because they require special driver support to work (note also that standard input APIs don't support them either so hardware-specific backstage hackery - something we should have left behind a long time ago - may be required too).
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Re: Buttons4-8 in engines?

Postby Cobalt » Wed Apr 27, 2011 8:56 pm

Good question. I know darkplaces lets you impliment the +use and -use functions now, which can be pretty handy.

I also wanted to know if we can detect when the player is pressing the +moveforward key ? Usually its the uparrow on the KB. I thought maybe its bound as one of those buttone?

daemonicky wrote:In which engines you can get those buttons working? Thanks :) .
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