How to keep z position?
Moderator: InsideQC Admins
4 posts
• Page 1 of 1
How to keep z position?
I want player not to fall, just keep z position, how to do it?
How to temporariliy disable gravity?
How to create solid brush which moves with player, so he can stand on it ? This brush could penetrate geometry and other entities ...
Thanks.
How to temporariliy disable gravity?
How to create solid brush which moves with player, so he can stand on it ? This brush could penetrate geometry and other entities ...
Thanks.
-

daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
Re: How to keep z position?
daemonicky wrote:I want player not to fall, just keep z position, how to do it?
Solved.
I made state machine by global variable. And remembered origin_z. Maybe there is better solution, but so far it is fine ...
-

daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
Re: How to keep z position?
daemonicky wrote:I want player not to fall, just keep z position, how to do it?
How to temporariliy disable gravity?
How to create solid brush which moves with player, so he can stand on it ? This brush could penetrate geometry and other entities ...
Thanks.
you can chage the gravity with the stuffcdm sv_gravity 0
hi, I am nahuel, I love quake and qc.
-

Nahuel - Posts: 492
- Joined: Wed Jan 12, 2011 8:42 pm
- Location: mar del plata
4 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest
