Monkeys taste funny!!
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Monkeys taste funny!!
Hey i know QuakeC is a dulled down version of C, but i have a question!!
Does QuakeC support input streams?? Inparticular does it support a QuakeC equivelent of sockets in java?? (I dont know what they are called in C, im a java man) Well not even the full socket datatype but the listening over a certain port for input part??(serverSocket's)
Also question number 2, is there a piece of code in QuakeC that can set the position of a player, by changing the x y z location or somthing??
Any comments would be appreciated!!
Does QuakeC support input streams?? Inparticular does it support a QuakeC equivelent of sockets in java?? (I dont know what they are called in C, im a java man) Well not even the full socket datatype but the listening over a certain port for input part??(serverSocket's)
Also question number 2, is there a piece of code in QuakeC that can set the position of a player, by changing the x y z location or somthing??
Any comments would be appreciated!!
- frsotywinters
- Posts: 14
- Joined: Wed Jan 25, 2006 11:34 am
1. No. Not without a custom engine. "Good luck with that", as they say in our office.
2. Yes, look at the code for the teleporters (in misc.qc).
2. Yes, look at the code for the teleporters (in misc.qc).
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lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
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