rotating model from qc
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rotating model from qc
Hello! I have a question
Could it change the angle of a model from qc?
For example so that a soldier shoots me of backs. This is easy rotating the model but: can I do it from qc?
Could it change the angle of a model from qc?
For example so that a soldier shoots me of backs. This is easy rotating the model but: can I do it from qc?
hi, I am nahuel, I love quake and qc.
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Nahuel - Posts: 492
- Joined: Wed Jan 12, 2011 8:42 pm
- Location: mar del plata
Re: rotating model from qc
Nahuel wrote:Hello! I have a question
Could it change the angle of a model from qc?
For example so that a soldier shoots me of backs. This is easy rotating the model but: can I do it from qc?
I havent tested it. But there are few ways I thought of :
1)
self.ideal_yaw = desired_angle
changeYaw()
2)
angles = vectoangles(self.velocity) // or direction, not sure about this
// make some changes to angles
makevector(changed_angles)
self.velocity = self.origin + v_forward + v_up + v_right
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daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
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