Weird "Opcode " error when comparing strings
Moderator: InsideQC Admins
17 posts
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Spike wrote:doesn't process every comparison, regardless of the number of breaks
Not sure what you mean; I don't want it to "process every comparison". As soon as str finds a match, the player gets assigned as '.member_of_beatles = 1;', and then the switch 'breaks'.
Unless Ive misunderstood what you mean...
- OneManClan
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- Joined: Sat Feb 28, 2009 2:38 pm
17 posts
• Page 2 of 2 • 1, 2
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