demos between levels and parms
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demos between levels and parms
Hello, when I reproduce a movie - demo between levels I add to the stuffcmd of the demo the lines "MAP themap". This works fine, but when the player changes of map the parms return to zero. Because necessary I have to use the command "map" not the "changelevel"(as if it began in the map "start" of the normal quake).
I thought that there could keep the items that the player takes in the FRIK-FILE. Or in another external line. is this possible? how can I use the FRIK FILE to do this? are there examples?
Thank you!
I thought that there could keep the items that the player takes in the FRIK-FILE. Or in another external line. is this possible? how can I use the FRIK FILE to do this? are there examples?
Thank you!
hi, I am nahuel, I love quake and qc.
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Nahuel - Posts: 492
- Joined: Wed Jan 12, 2011 8:42 pm
- Location: mar del plata
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