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problem with flashlight... again

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problem with flashlight... again

Postby Nahuel » Fri Mar 18, 2011 6:30 pm

hello, I have created a flashlight so that the light goes out of a new entity (not of the player) fusing the classic flashlight (that one of ef_dimlight) and the piece of news that it uses cubemaps (in darkplaces). This piece of news flashlight, it does not seem to go out suddenly like other one but it has very strange angles, if the player has angles 90 or 270 works correctly. little by little if we turn the light it moves on the contrary
But if it has angles 360 or 180 works exactly invested!!!!!!!!!!!

Can somebody help me?
Thank you!
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hi, I am nahuel, I love quake and qc.
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Nahuel
 
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Postby ceriux » Fri Mar 18, 2011 8:40 pm

still a very nice looking flash light for quake.
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