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fade out screen, sprites, models, .lmps

Discuss programming in the QuakeC language.

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Postby behind_you » Sun Feb 27, 2011 3:56 pm

ok i get it. Thanks for the code! Can this work with an mdl?

And i know this is the wrong form, but i wanna do something similar to this with source code. How can i do this?

Thanks a million everyone!
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Postby Nahuel » Sun Feb 27, 2011 4:04 pm

surely it works with mdls, in the code the demon is a mdl!
Do you mean that you want to do this but with the original quake?
I do not understand the question
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Postby behind_you » Sun Feb 27, 2011 4:14 pm

Nahuel wrote:surely it works with mdls, in the code the demon is a mdl!
Do you mean that you want to do this but with the original quake?
I do not understand the question


I want to do this with the menu options (the options that say 'singleplayer'). To do that i have to edit quake's source code. What should i edit?
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Postby Nahuel » Sun Feb 27, 2011 4:21 pm

I do not know. I suppose that you should ask in engine programming. I cannot even compile the code source of darkplaces or of any another engine.

:oops: :oops: :oops:
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Postby behind_you » Sun Feb 27, 2011 4:24 pm

yeah. I will. Thanks so much for your help!
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Postby Chip » Sun Feb 27, 2011 10:30 pm

Nahuel wrote:I cannot even compile the code source of darkplaces or of any another engine.


Try compiling the May 2010 releases of Darkplaces with Microsoft Visual Express 2010. It'll work.
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Postby Seven » Sun May 22, 2011 10:30 am

Nahuel,

Thank you VERY much for your tip/hint !
That is exactly what I needed.

And thank you OoPpEe for directing me to this thread.

Kind regards,
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