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It wont compile!!! Also some other issues

Discuss programming in the QuakeC language.

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Postby Karall » Fri Nov 19, 2010 11:14 pm

I tried just to make my pistol self.impulse 2. Thought that would work.
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Postby ceriux » Sat Nov 20, 2010 12:13 am

honestly, if you just wanted to get rid of the shotgun. you seem to have gone in the wrong direction.
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Postby frag.machine » Sat Nov 20, 2010 2:21 am

ceriux wrote:honestly, if you just wanted to get rid of the shotgun. you seem to have gone in the wrong direction.


Now you know why I said my head hurts so badly reading this stuff.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Karall » Sat Nov 20, 2010 12:42 pm

Fuck it. Ile just keep trying
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Postby Karall » Sat Nov 20, 2010 8:49 pm

Also, how do i make it so that i start with another weapon? Cant file the file that contains the like map parameters code.
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Postby ceriux » Sun Nov 21, 2010 3:24 am

do a search in client.qc for parm i believe
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Postby Mexicouger » Sun Nov 21, 2010 7:43 pm

Little to no information provided. Thus, little to no answer given.
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