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MENU.DAT

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MENU.DAT

Postby c0burn » Mon Aug 24, 2009 3:54 pm

Is there any documentation available for this? Does it work in both FTE and DP? Anyone got an example that replicated the standard menus? The code in dpmod is a bit messy.
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Postby GiffE » Mon Aug 24, 2009 5:37 pm

I made a "scratch" code base basically having nothing but builtin's, engine calls and constants. Similar to the csqc_scratch
http://giffe-bin.net/files/mqc_scratch.zip
You obviously have to invent your own menu code however.

I don't know of any easy to use menu qc libraries you can base your code off of other than nexiuz and dpmod.
There's never been documentation for mqc or csqc really.
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Postby avirox » Tue Aug 25, 2009 1:42 pm

If you only need in-game menus, may I suggest using CSQC GUI? It works for both DP and FTE ;>
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Postby c0burn » Tue Aug 25, 2009 4:02 pm

Thanks for the scratch files - I would like to get rid of the standard ID1 menu too, it stinks.
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