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Killer Quake Patch Radar Source Code Solved

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Killer Quake Patch Radar Source Code Solved

Postby Team Xlink » Mon Jul 20, 2009 11:55 pm

Solved

Thank you.
Last edited by Team Xlink on Wed Aug 26, 2009 5:51 am, edited 1 time in total.
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Postby Downsider » Thu Jul 23, 2009 4:37 am

You can't figure out how to write this yourself?

And it shouldn't be handled through QC, it'll just spam other clients with useless information for them when online. Do it in the engine.
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Postby Error » Thu Jul 23, 2009 7:42 am

csqc could do this well I reckon... right?
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Postby leileilol » Thu Jul 23, 2009 3:42 pm

You could email the guy (not emailing his outdated email found in the txt file, that is).
Don't expect the source though, Quake's a memory for him and he doesn't know exactly where his old stuff is (no not even older versions of Killer Quake Pack)
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Postby Downsider » Thu Jul 23, 2009 4:48 pm

Not a good idea to do this with serverside QC... Tons of unnessecary network variables being sent to every client..
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Postby Error » Thu Jul 23, 2009 8:53 pm

I think someone (FrikaC maybe?) did a radar thing. It's been a while so I'm not sure.
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Postby Team Xlink » Thu Jul 23, 2009 9:42 pm

Yes, but for CSQC our Engine doesn't support it yet I am in the process of adding it tho.

I know we shouldn't do this through the QC and our team knows that.

It would just be temporary for now.
Last edited by Team Xlink on Tue Jul 28, 2009 9:36 pm, edited 1 time in total.
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Postby Error » Thu Jul 23, 2009 9:52 pm

is this for the psp quake?
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Postby Downsider » Fri Jul 24, 2009 3:48 am

Error wrote:is this for the psp quake?


All the more reason to not waste bandwidth on a serverside radar.

Also:
Putting a radar directly into the engine wouldn't be difficult. :roll:
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Postby MauveBib » Fri Jul 24, 2009 2:55 pm

I've posted code for a centerprint based radar on this forum. Not exactly as pretty though.
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Postby Wazat » Sat Jul 25, 2009 1:55 am

If your engine supports .drawonlytoclient and/or .viewmodelforclient, then that solves the broadcasting to all players, doesn't it? .viewmodelforclient ought to work quite well.
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