Killer Quake Patch Radar Source Code Solved
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Killer Quake Patch Radar Source Code Solved
Solved
Thank you.
Thank you.
Last edited by Team Xlink on Wed Aug 26, 2009 5:51 am, edited 1 time in total.
- Team Xlink
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- Location: Michigan
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Error - InsideQC Staff
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You could email the guy (not emailing his outdated email found in the txt file, that is).
Don't expect the source though, Quake's a memory for him and he doesn't know exactly where his old stuff is (no not even older versions of Killer Quake Pack)
Don't expect the source though, Quake's a memory for him and he doesn't know exactly where his old stuff is (no not even older versions of Killer Quake Pack)
i should not be here
- leileilol
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Error - InsideQC Staff
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Yes, but for CSQC our Engine doesn't support it yet I am in the process of adding it tho.
I know we shouldn't do this through the QC and our team knows that.
It would just be temporary for now.
I know we shouldn't do this through the QC and our team knows that.
It would just be temporary for now.
Last edited by Team Xlink on Tue Jul 28, 2009 9:36 pm, edited 1 time in total.
- Team Xlink
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If your engine supports .drawonlytoclient and/or .viewmodelforclient, then that solves the broadcasting to all players, doesn't it? .viewmodelforclient ought to work quite well.
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
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