how to make monsters use a hook?
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how to make monsters use a hook?
how would i make a monster use a hook at far distances
its gonna be based of thr grunt and the smart grunt totorial
so would i have to add a w_FireHook to wepons or somthing? this is gonning to be the first wepon ive ever done f thats the case
its gonna be based of thr grunt and the smart grunt totorial
so would i have to add a w_FireHook to wepons or somthing? this is gonning to be the first wepon ive ever done f thats the case
bah
- MeTcHsteekle
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So, like a grappling hook to cross ledges? Or a harpoon-type weapon that shoots out to snag the player and pull him in?
In my ancient old Wazat mod I had a monster that used a harpoon to pull in the player from long distance, and a grappling hook to pull itself up to the ceiling for those friendly attack-from-above sneak attacks.
So it can be done.
However, getting a monster to cross gaps with a hook takes a little more logic. He has to recognize that there's a gap blocking his way, and that his hook will successfully get him across (as opposed to being blocked by bars etc).
In my ancient old Wazat mod I had a monster that used a harpoon to pull in the player from long distance, and a grappling hook to pull itself up to the ceiling for those friendly attack-from-above sneak attacks.
However, getting a monster to cross gaps with a hook takes a little more logic. He has to recognize that there's a gap blocking his way, and that his hook will successfully get him across (as opposed to being blocked by bars etc).
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
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- Joined: Fri Oct 15, 2004 9:50 pm
- Location: Middle 'o the desert, USA
yes i wish for a harpoon style one to drag you in a burn u with lightning [whahahahahaha] is there any toutorial for this or do i need a spacific file for hook and monster? like in that rune quake thes a hook would i need that, somthing witha w_firehook?
i alredya have nailgrunts
http://s302.photobucket.com/albums/nn11 ... unting.flv
i know thres a bug where they only shoot one nail at time
+its being addressed soon+
right after the grumbler and painskins and etc.
[alot if etc]
i alredya have nailgrunts
http://s302.photobucket.com/albums/nn11 ... unting.flv
i know thres a bug where they only shoot one nail at time
+its being addressed soon+
right after the grumbler and painskins and etc.
[alot if etc]
bah
- MeTcHsteekle
- Posts: 399
- Joined: Thu May 15, 2008 10:46 pm
- Location: its a secret
I wonder if anyone still has my old Wazat mod kicking around a hard drive somewhere. If so you could grab some code from my grappler monster.
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
- Posts: 771
- Joined: Fri Oct 15, 2004 9:50 pm
- Location: Middle 'o the desert, USA
thanks Lardarse it works beautifully
also the model im planaing on using is a player model, but that shouldent be a problem [i got it digging thru old qexpo's fer resources]
also the model im planaing on using is a player model, but that shouldent be a problem [i got it digging thru old qexpo's fer resources]
bah
- MeTcHsteekle
- Posts: 399
- Joined: Thu May 15, 2008 10:46 pm
- Location: its a secret
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