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Ground Following Firebomb Projectile code

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Ground Following Firebomb Projectile code

Postby Dr. Shadowborg » Wed May 28, 2008 8:51 pm

I'm putting it up here incase anybody wants it:

http://www.inside3d.com/pastebin.php?action=show&id=4666

Enjoy. :wink:
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Dr. Shadowborg
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Re: Ground Following Firebomb Projectile code

Postby ShoTro » Thu May 29, 2008 6:13 pm

Dr. Shadowborg wrote:I'm putting it up here incase anybody wants it:

http://www.inside3d.com/pastebin.php?action=show&id=4666

Enjoy. :wink:

OMG AWESOME!!! Just when I was about to break out all those semi-legal mod CDs I had back in the 90's to dig this code up, where ever it was in all those massive compilations it had to be somewhere, but you just saved me a lot of time. Thanks!
Shoot everything that moves. When it stops moving shoot it again just for good measure.
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Re: Ground Following Firebomb Projectile code

Postby Dr. Shadowborg » Sat May 31, 2008 6:35 pm

ShoTro wrote:OMG AWESOME!!! Just when I was about to break out all those semi-legal mod CDs I had back in the 90's to dig this code up, where ever it was in all those massive compilations it had to be somewhere, but you just saved me a lot of time. Thanks!


Glad you found it useful. :wink:

It's pretty much original code though that I did on the fly while working on QSR.
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