So, equipment for the game has been determined.
Hats - These items offer new visuals for players to differentiate themselves from others as well as harness a hat-specific ability to help create more diverse play-styles.
Class Artifacts - These bestow 2 core abilities for a given class when equipped. They can also be swapped in and out at will (while not in combat) to change classes on the fly.
Weapons - Melee, ranged, magic. The choice is yours.
First hat for the game. Warrior's Spiked Helmet with hat ability of charge.