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Re: [Darkplaces][WIP] Mighty Quake
Posted: Thu Sep 04, 2014 10:07 am
by SusanMDK
Kind of reminds me of the style I was going for some time ago with my project. It's a good way to save time on skipping UV mapping and texturing. May need a some more details on the models then.
The head could also have some more roundness.
Re: [Darkplaces][WIP] Mighty Quake
Posted: Fri Sep 05, 2014 6:26 pm
by ceriux
so is this basically diablo with random maps?
Re: [Darkplaces][WIP] Mighty Quake
Posted: Fri Sep 05, 2014 9:28 pm
by leileilol
>implies diablo didn't have random maps
Re: [Darkplaces][WIP] Mighty Quake
Posted: Fri Sep 05, 2014 10:57 pm
by frag.machine
ceriux wrote:so is this basically diablo with random maps?
Except that Diablo
had random maps.
But unlike Diablo, this will also have random side quests, and parts of the main quest will also be randomly generated.
Re: [Darkplaces][WIP] Mighty Quake
Posted: Sat Sep 06, 2014 3:46 pm
by ceriux
i always thought diablos maps were premade and just loaded at random. guess you learn something new everyday.