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Re: [Darkplaces][WIP] Mighty Quake

Posted: Thu Sep 04, 2014 10:07 am
by SusanMDK
Kind of reminds me of the style I was going for some time ago with my project. It's a good way to save time on skipping UV mapping and texturing. May need a some more details on the models then.

The head could also have some more roundness.

Re: [Darkplaces][WIP] Mighty Quake

Posted: Fri Sep 05, 2014 6:26 pm
by ceriux
so is this basically diablo with random maps?

Re: [Darkplaces][WIP] Mighty Quake

Posted: Fri Sep 05, 2014 9:28 pm
by leileilol
>implies diablo didn't have random maps

Re: [Darkplaces][WIP] Mighty Quake

Posted: Fri Sep 05, 2014 10:57 pm
by frag.machine
ceriux wrote:so is this basically diablo with random maps?
Except that Diablo had random maps. ;)
But unlike Diablo, this will also have random side quests, and parts of the main quest will also be randomly generated.

Re: [Darkplaces][WIP] Mighty Quake

Posted: Sat Sep 06, 2014 3:46 pm
by ceriux
i always thought diablos maps were premade and just loaded at random. guess you learn something new everyday.