Thanks a lot Spike, SpawnEntities() function in CSQC_WorldLoaded did the trick! For everyone that wants to try, don't forget to copy parsenewmapentity() which actually does the parsing.
There's some sideeffect to make a pure csqc game? There's some limitation(of course talking about a single player game, obviously)?
- my first commercial game, made with FTEQW game engine