[FTEQW]Fake reflections via cubemaps
Moderator: InsideQC Admins
16 posts
• Page 2 of 2 • 1, 2
Re: [FTEQW]Fake reflections via cubemaps
thanks xaGe! I'll hope to update fteskel, with these new cubemaps reflections, this week!
Meadow Fun!! - my first commercial game, made with FTEQW game engine
- toneddu2000
- Posts: 1352
- Joined: Tue Feb 24, 2009 4:39 pm
- Location: Italy
16 posts
• Page 2 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 1 guest