New Quake assets...

Discuss the creation of various model formats for Quake engines, and related matters to modeling.
mankrip
Posts: 924
Joined: Fri Jul 04, 2008 3:02 am

Re: New Quake assets...

Post by mankrip »

Those looks pretty damn great. I wish he'd remake the uglier ones, like the ogre, the knight and the shambler.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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qbism
Posts: 1236
Joined: Thu Nov 04, 2004 5:51 am
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Re: New Quake assets...

Post by qbism »

A new download was posted yesterday on Quakeone (see link in first post) that includes the player model. I'm slowly learning blender and went straight to the .blend files. These will be a great example/starting point. Also great to see qf mdl scripts in action!
r00k
Posts: 1111
Joined: Sat Nov 13, 2004 10:39 pm

Re: New Quake assets...

Post by r00k »

mankrip wrote:Those looks pretty damn great. I wish he'd remake the uglier ones, like the ogre, the knight and the shambler.
he plans on doing the ogre next
gnounc
Posts: 428
Joined: Mon Apr 06, 2009 6:26 am

Re: New Quake assets...

Post by gnounc »

ceriux wrote:can someone convert these to obj? id like to look at the wireframes.
Noesis will view mdls in wireframe.
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: New Quake assets...

Post by leileilol »

WHAT ABOUT A WOMAN VERSION LOL
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i should not be here
frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Re: New Quake assets...

Post by frag.machine »

leileilol wrote:WHAT ABOUT A WOMAN VERSION LOL
Image
That nose...
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I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
mankrip
Posts: 924
Joined: Fri Jul 04, 2008 3:02 am

Re: New Quake assets...

Post by mankrip »

Yet another abandoned project, it seems.

I was really looking forward to this one. Too bad he never finished the ogre, not to mention remaking the shambler and the regular knight.

If this was on something like Kickstarter, I'd have helped fund it, just to make sure it would be finished.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Re: New Quake assets...

Post by ceriux »

it was a nice looking set of models. was awesome how extremely close they look. too bad..
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