iqm help
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Re: iqm help
horrorporn wrote:Is there any way to leave the mirror modifier in in blender and still rig the model?
?
If you use l and r prefixes in your bone names, the mirror modifier will flip those letters on the mirrored weights
so yeah
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
Re: iqm help
awesome. started building a rig. not sure how to connect it to the mesh yet..
edit. added the .r and .l suffixes, don't think the vertex groups are being mirrored properly...

edit2. turns out you need empty vertex groups for the mirror modifier to work properly.
edit. added the .r and .l suffixes, don't think the vertex groups are being mirrored properly...

edit2. turns out you need empty vertex groups for the mirror modifier to work properly.
- horrorporn
- Posts: 29
- Joined: Tue Sep 21, 2010 5:38 pm
- Location: Australia
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