Modeller Wanter (Is this allowed?)
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Modeller Wanter (Is this allowed?)
if this is allowed......
i would like some modellers to help me with my new project Gangland
reply if interested please
i would like some modellers to help me with my new project Gangland
reply if interested please
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
how many projects gave you started?
- sniperz227
- Posts: 112
- Joined: Sat Apr 09, 2011 3:19 am
Re: Modeller Wanter (Is this allowed?)
You should really focus on the project you already have going, Thommo.

-

DukeInstinct - Posts: 20
- Joined: Sat Jul 10, 2010 11:20 pm
- Location: DukeLand
Re: Modeller Wanter (Is this allowed?)
ye your going to add on to the games that died on moddb in the psp scene which makes it look even worse cause there hasn't even been a "LEGIT" release of RagePSP and its already died
- sniperz227
- Posts: 112
- Joined: Sat Apr 09, 2011 3:19 am
Re: Modeller Wanter (Is this allowed?)
nope im only currently working on one project
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
thommoboy wrote:nope im only currently working on one project
You're not going to find a modeler here. (Good) Modelers are hard to come by now, and your best bet would be to pick yourself up a copy of Blender 3D, and learn how to use it yourself (That's what I did). The guys who have spoken before me are right, you should just stick to one project at a time. I have seen your projects and I know that when you say you are just working on one project, you are in fact lying.
However, if you were eventually able to find someone who models, they would not be very likely to join your team, considering the childish way you act on ModDB, and your lack of dedication.
- DusterdooSmock
- Posts: 170
- Joined: Thu Aug 19, 2010 9:58 pm
Re: Modeller Wanter (Is this allowed?)
lack of dedication? i let rage die because
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
i've never seen people admit reason 3. that's a good sign, honesty will get you somewhere better in the future. Everyone was a noob at one point, but those that admit they aren't can suck an egg
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
Re: Modeller Wanter (Is this allowed?)
thommoboy wrote:1: psp cannot handle massive maps (quake engine)
1: wrong, it can... You never played the Singleplayermaps of Quake?
My PSP Game can even run this big badass map (HLBSP) without problems:
http://amphedia.untergrund.net/pics/overview.jpg
and i am using ProQuake on the PSP ..
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dr_mabuse - Posts: 80
- Joined: Sat Sep 03, 2011 6:07 pm
Re: Modeller Wanter (Is this allowed?)
no i mean as in rage sized maps like 12000X12000 squares
also
what should i know about modeling for quake
eg:
max polys
size
and other things
also
what should i know about modeling for quake
eg:
max polys
size
and other things
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
is anyone willing to lower the polys for this that my friend made?


- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
your friend didn't make that
if he did it wouldn't have to have reduction to begin with and it'd have a texture on top of its professional looking rigging. Looks like an imported obj from a 3d scene rip.
I'm not helping you on that. That would be dirty and damaging.
if he did it wouldn't have to have reduction to begin with and it'd have a texture on top of its professional looking rigging. Looks like an imported obj from a 3d scene rip.
I'm not helping you on that. That would be dirty and damaging.
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
Re: Modeller Wanter (Is this allowed?)
im gonna F**king kill him!!!
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
whenever i try to run my marker model in quake which is like 750 polys it says too many verticies what am i doing wrong? how can i fix it?
- thommoboy
- Posts: 95
- Joined: Mon Nov 21, 2011 6:35 am
Re: Modeller Wanter (Is this allowed?)
that model is def ripped like most your work but what i will help you with is your info first to reduce poly on a player model would mean deleting some faces, verticies and re modelling it from there, your better off redoing the whole model again to reduce poly's and the psp quake engine can handle a max 1024 tris give or take 512 poly's.. the kuroke engine however can handle i believe 2048 , 1024 poly the reason your model isnt working is probably over the limit
- sniperz227
- Posts: 112
- Joined: Sat Apr 09, 2011 3:19 am
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