Forum

3D Studio Max for free (features cut for game development)

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

Moderator: InsideQC Admins

What 3d modeler you use?

3D Studio
3
21%
Milkshape
3
21%
Blender
7
50%
which you made yourself
0
No votes
QMe
1
7%
 
Total votes : 14

Postby ceriux » Sun May 22, 2011 3:47 am

i used to think milkshape was awesome, but now i mainly use it for conversions. maybe animation since i'm still learning in max. but max (or blender if you perfer it) make's modeling 10 billion times easier. especially with the 3d editor available as more than a view port.
User avatar
ceriux
 
Posts: 2228
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Previous

Return to Modeling

Who is online

Users browsing this forum: No registered users and 1 guest