Quake 2 player models

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

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Quake 2 player models

Postby JasonX » Mon Mar 07, 2011 9:56 pm

I'm curious about the creation of custom player models for Quake 2. Which animations are necessary? Any special steps? Where can i control the player model anims and how they work, or when they're played?

I'm used to the way i control animations in QC for Quake 1. Is Quake 2 similar? Which .c files should i mess with? :D
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