Problems with my animations.

Discuss the creation of various model formats for Quake engines, and related matters to modeling.
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Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Problems with my animations.

Post by Karall »

So, as the title is namned. I'm having a bit of problems with animations on my revolver that I made. Its 5 frames and I don't know what's wrong with it. I tried md3 and mdl but non of them work so I guess that's not the problem. If anyone here could take a look at it please write in the thread and I'le send a download link in a pm. Thanks :)
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

why dont you explain the problem a little more indepth first? maybe we can just tell you how to fix it?
Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Post by Karall »

Well sure, I always forget about that part. Ive made a fire animation. But in-game when I fire, nothing happens. The animation doesn't play.
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

does the weapon start on the correct frame? and have you tried replacing it with a stock quake weapon with stock quake code? just to see if it functions with out code modification?
Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Post by Karall »

I tried in stock quake but it doesn't work there either
...
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

before you export make sure you go to the last frame first
i should not be here
Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Post by Karall »

I'le try that soon. Just gotta finish playing WoW xD
Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Post by Karall »

It worked. Awesome guys, thanks.
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