MD3 Export plugin for 3ds max 9.

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ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

MD3 Export plugin for 3ds max 9.

Post by ceriux »

I figured i would share this, it was very hard to come by one that worked. It took quite a bit of digging to come across it. Anyways i uploaded it to Quaketastic, so everyone who wanted something could find it. I know it's not as cool as a .mdl exporter but. it's a format that can be converted .mdl and also a format which a couple engine's have implemented. (sorry for the brick of text.)

MD3_EXPORT_PLUGIN_max_9.zip

- .mdl created using this exporter and quark.

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r00k
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Post by r00k »

oh sweet about time!!!! :P
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

just found a 3dsmax plugin that lets you export to quake .map format =D that's pretty cool if you ask me =D

http://www.maxplugins.de/r3_files/flametop/qmap3.zip

http://www.maxplugins.de/max3.php?page= ... &sort=Name

edit: also found this for blender users.

i havn't tried any of these .map expoeters btw.

http://blenderartists.org/forum/showthr ... 913&page=1
Chip
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Location: Dublin, Ireland
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Post by Chip »

ceriux wrote:just found a 3dsmax plugin that lets you export to quake .map format =D that's pretty cool if you ask me =D
Well, if you ask me, too! I'll do some tests with the .map export. Need to go to the supermarket now, but I can't wait to come back and test it.
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ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

cool stuff. let us know how it goes.
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

chip, did you ever test out the .map exporter for max?
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