MP1: SoA - Laser Cannon Remodel - Need Assistance
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..If someone is proficient with Blender then yes it might be easy, but other wise not.
..Nice job all around ooppee!
leileilol wrote:ceriux wrote: otherwise i suggest you check out lith unwrap.
OH HELL NO
I'd suggest Blender to unwrap the model. Use .OBJ as an exchange format to-and-fro
the seam marking feature plus the coooool pin live unwrapping will make unwrapping a snap for you!
..Nice job all around ooppee!
Last edited by xaGe on Mon Jan 17, 2011 3:17 am, edited 1 time in total.
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xaGe - Posts: 461
- Joined: Wed Mar 01, 2006 8:29 am
- Location: Upstate, New York
Ty also did a pack for Dissolution of Eternity.
All of the models weapon models were done by Ruohis - I just edited the Grenade Launcher model (to close the area where the grenade was) and reskin them. Only 100% custom was actually the multi-grenade model. Multi-Rocket was a missile.mdl I had on my HDD and I just split it into 4 and modeled the middle in. All others were reskins.
I also fixed the glitch for Darkplaces users of the Plasma Gun not firing properly (the projectile just sat in place, also did the same when you fought the Dragon)
http://quakeone.com/forums/quake-mod-releases/finished-works/6443-dissolution-eternity-weapons-pack-plasmagun-fix.html
All of the models weapon models were done by Ruohis - I just edited the Grenade Launcher model (to close the area where the grenade was) and reskin them. Only 100% custom was actually the multi-grenade model. Multi-Rocket was a missile.mdl I had on my HDD and I just split it into 4 and modeled the middle in. All others were reskins.
I also fixed the glitch for Darkplaces users of the Plasma Gun not firing properly (the projectile just sat in place, also did the same when you fought the Dragon)
http://quakeone.com/forums/quake-mod-releases/finished-works/6443-dissolution-eternity-weapons-pack-plasmagun-fix.html
- ooppee
- Posts: 70
- Joined: Thu Oct 28, 2010 2:57 am
"Remixing" not literal remake.
Never used Tenebrae - use Qrack and Darkplaces (which both support these models)
They are also reskins of Ruohis' models (same ones in Rygels pack) which the said area was modeled in - much like all the other modern remodels of the weapon itself
Never used Tenebrae - use Qrack and Darkplaces (which both support these models)
They are also reskins of Ruohis' models (same ones in Rygels pack) which the said area was modeled in - much like all the other modern remodels of the weapon itself
- ooppee
- Posts: 70
- Joined: Thu Oct 28, 2010 2:57 am
leileilol wrote:you lava'd the barrels? that's stupid. you're supposed to lava the grills (which you even left out in the lava nailgun itself)
and also ick, ICK, ICK, Tenebrae replacements!

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
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