Skin groups ?
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- Posts: 2126
- Joined: Sat Nov 25, 2006 1:49 pm
Skin groups ?
Is there any tool able to create that ? QME seems able to create frame groups, but I haven't find where I could do the same with skins. :?
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC (LordHavoc)
Lies!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! You simply import skins in QME 3.1 while another skin is selected. BAM it's a skingroupError wrote:skin groups are not possible with mdl format.
Xmen-ROA uses skingroups for the burnt skeleton MDL.
Ideas for its use:
- animated fire MDLs
- Pulsating gradients on energy weapons
- Chainsaws
- Sphere explosions
- worms
- strobe lights
i should not be here
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- Posts: 2126
- Joined: Sat Nov 25, 2006 1:49 pm
Ahh, I see, I was running QME 3.0. QME 3.1 indeed does the trick. Thanks, leilei.leileilol wrote:Lies!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! You simply import skins in QME 3.1 while another skin is selected. BAM it's a skingroupError wrote:skin groups are not possible with mdl format.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC (LordHavoc)