Is it possible to add frames (or modify existing ones) to the standard Quake monsters, in another program than QME 3? Like new death sequences etc.? If yes, how can I do it?
________ sc2 replays
Last edited by asdqwe on Tue Feb 01, 2011 9:43 pm, edited 1 time in total.
em you could export a frame to use as a base open it in milkshape, rig it. make your animation then export it as md3, open quark and convert it to mdl. afterwards open your mdl with your custom animations and export all of its frames, open existing mdl and import the new frames.