Mdl decompiler?

Discuss the creation of various model formats for Quake engines, and related matters to modeling.
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asdqwe
Posts: 24
Joined: Sun Apr 05, 2009 1:38 pm

Mdl decompiler?

Post by asdqwe »

Is there such a thing? I mean something that takes an animated .mdl file and produces a directory of .3ds frames? That could be useful as I find it easier to modify models in Max.
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Last edited by asdqwe on Tue Feb 01, 2011 9:43 pm, edited 1 time in total.
Spirit
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Post by Spirit »

The search overlord finds http://www.gamers.org/pub/idgames2/util ... dl23ds.zip for "quake mdl to 3ds".
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ceriux
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Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

cool, usually i just export a frame lol then change the format in milkshape... downloaded =)
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