Zylyx's New Quake player model thread
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Zylyx's New Quake player model thread
Ok, so I decided to do things by the book and start from scratch again.
Here is the new concept that I came up with. I know it may have a few mistakes in it, but I think it serves as a functional proof of concept.
All criticsm is welcome!
Here is the new concept that I came up with. I know it may have a few mistakes in it, but I think it serves as a functional proof of concept.
All criticsm is welcome!
....noodle...
- Zylyx_
- Posts: 111
- Joined: Wed Dec 05, 2007 6:52 pm
- Location: scotland, uk
looks pretty badass man, what are u doin with the hair tho ? cuz the front view makes it looks like liberty spikes er sumthin goin from left 2 right on the middle of his head and the front is bald looking then the side picture makes it looks like regular liberty spikes er w.e going front 2 back with the sides shaved..? im just curious lol
- Jokerzwild420
- Posts: 20
- Joined: Wed Jan 07, 2009 9:27 pm
well he is gonna be wearing the helmet so his hair wont be an issue, i personally like the way it goes but thats me :/
bah
- MeTcHsteekle
- Posts: 399
- Joined: Thu May 15, 2008 10:46 pm
- Location: its a secret
Perhaps I'll trim his hair in the final model.
@rook: Yes, that's what i started doing last week, but people werent all excited about it.
@Leilol: The arms look puuny because of his big boots.
Anyways, I'm probably gonna start modeling it now, and I'll make a few adjustments as needed along the way. Thnx for your support
.
@rook: Yes, that's what i started doing last week, but people werent all excited about it.
@Leilol: The arms look puuny because of his big boots.
Anyways, I'm probably gonna start modeling it now, and I'll make a few adjustments as needed along the way. Thnx for your support
....noodle...
- Zylyx_
- Posts: 111
- Joined: Wed Dec 05, 2007 6:52 pm
- Location: scotland, uk
-

Error - InsideQC Staff
- Posts: 865
- Joined: Fri Nov 05, 2004 5:15 am
- Location: VA, USA
I'm going to finish this model.
I totally get the whole "Omfg, not another n00b WIP" attitude, because at times I adopt it as well. However, I'm feeling dedicated enough to finish this modelling project. From concept to in-game screenshots.
Btw, any of you ever read that very old Quake University modding guide? It says people like it when things just come out of the blue. I don’t really approve of that, coz then you cant get proper feedback on what you are doing, as any changes might require re-doing the whole model again. WIP has it's perks, and annoyances. More soon.
I totally get the whole "Omfg, not another n00b WIP" attitude, because at times I adopt it as well. However, I'm feeling dedicated enough to finish this modelling project. From concept to in-game screenshots.
Btw, any of you ever read that very old Quake University modding guide? It says people like it when things just come out of the blue. I don’t really approve of that, coz then you cant get proper feedback on what you are doing, as any changes might require re-doing the whole model again. WIP has it's perks, and annoyances. More soon.
Last edited by Zylyx_ on Fri Jul 24, 2009 12:22 pm, edited 1 time in total.
....noodle...
- Zylyx_
- Posts: 111
- Joined: Wed Dec 05, 2007 6:52 pm
- Location: scotland, uk
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