custom monster models
Moderator: InsideQC Admins
34 posts
• Page 3 of 3 • 1, 2, 3
r00k wrote:How did you convert from UT3's format to mdl in the first place? Convert from ut3 -> md3 directly, but in any case, can you legally distribute the model??
Yeah you are right.I think not.I will be better to close this thread and use it on my own thing.
________
List of Honda engines
Last edited by lukas2288 on Tue Mar 08, 2011 12:50 am, edited 1 time in total.
- lukas2288
- Posts: 42
- Joined: Sun Jun 14, 2009 4:40 pm
Darkplaces does support md3's. I believe that you have to rename the extension of your md3 to mdl, like so:
mymodel.md3 -> mymodel.mdl, and this has to go in the quakedir/id1/progs or quakedir/mygame/wherever.
Read about it here: http://icculus.org/twilight/darkplaces/readme.html
mymodel.md3 -> mymodel.mdl, and this has to go in the quakedir/id1/progs or quakedir/mygame/wherever.
Read about it here: http://icculus.org/twilight/darkplaces/readme.html
....noodle...
- Zylyx_
- Posts: 111
- Joined: Wed Dec 05, 2007 6:52 pm
- Location: scotland, uk
34 posts
• Page 3 of 3 • 1, 2, 3
Who is online
Users browsing this forum: No registered users and 1 guest