Discuss the creation of various model formats for Quake engines, and related matters to modeling.
Biodude
Posts: 186 Joined: Wed Aug 27, 2008 7:17 pm
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by Biodude » Sun Apr 19, 2009 4:54 pm
For my mod, my modeler created this model based off another games design that was scrapped. This cool dude needs some animations and my friend says this place was a good find for animators for quake 1.
The model has only 771 verts, and 1088 triangles
If you want to animate him/ or join the team for a animator. Just post here or at my forums.
http://sotd.forumotion.com/index.htm - forums
http://www.moddb.com/mods/spawn-of-the-dead -moddb page for more info
This isn't the kind of grasshopper you will find in your yard....
Heres a wireframe shot
Urre
Posts: 1109 Joined: Fri Nov 05, 2004 2:36 am
Location: Moon
Contact:
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by Urre » Sun Apr 19, 2009 5:57 pm
Nice model! Hope you find an animator
I was once a Quake modder
leileilol
Posts: 2783 Joined: Fri Oct 15, 2004 3:23 am
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by leileilol » Wed Apr 22, 2009 6:39 pm
without a half edgeloop for the elbow you're going to have the worst deformation ever.
i should not be here
Zylyx_
Posts: 111 Joined: Wed Dec 05, 2007 6:52 pm
Location: scotland, uk
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by Zylyx_ » Thu Apr 23, 2009 10:42 am
I second that. You should first UV map your model, rig it and do some test animations to see how it deforms, and then texture it and animate it.
....noodle...
Trickle
Posts: 66 Joined: Thu Mar 26, 2009 11:20 pm
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by Trickle » Thu Apr 23, 2009 12:14 pm
yeah this guy did a great job. I was going to try and tackle this..but I've only animated weapon models, objects, and such. I tried to get a hold of RenegadeC, hes the best out there.
Biodude
Posts: 186 Joined: Wed Aug 27, 2008 7:17 pm
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by Biodude » Thu Apr 30, 2009 6:37 pm
I found myself a good animator finaly
leileilol
Posts: 2783 Joined: Fri Oct 15, 2004 3:23 am
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by leileilol » Thu Apr 30, 2009 6:50 pm
is it you?
good animators are hard to come by if they're a hobbyist
i should not be here
Biodude
Posts: 186 Joined: Wed Aug 27, 2008 7:17 pm
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by Biodude » Tue May 05, 2009 9:51 pm
nope, but he is a low poly modeler,animator,skinner,mapper
He is good and he is around alot.
If anyone still wants to help, i need another map texture maker. For maps....T_T.and other stuff