New Rocket Launcher and Tutorial

Discuss the creation of various model formats for Quake engines, and related matters to modeling.
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st3ady
Posts: 18
Joined: Wed May 14, 2008 7:48 pm
Location: Baltimore, MD
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New Rocket Launcher and Tutorial

Post by st3ady »

Hey folks,

After much bugging and badgering by my friend Trickle, I finally finished making a remake model of Dox's qwtf rocket launcher:

Image

Image

It will be used for the CoopTF mod by Xavior after Trickle gets done with positioning and animating it.

I decided to make a tutorial showing how I get my models from 3d studio max to quake .mdl format and here it is:

http://www.howcast.com/videos/166220-Ho ... mdl-Format

After playback I realize I am an annoying mouth breather and deserve to become an hero but next time I will try to be more conscious of it. I have a deviated septum, thus my nasal voice.

Let me know ur thoughts! :D
scar3crow
InsideQC Staff
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Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Post by scar3crow »

Pretty sweet take on the original version, I used Dox's models quite a lot when I played regularly.

I think this calls for a news post later today!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
d1554573r
Posts: 2
Joined: Tue Aug 03, 2010 8:17 am
Location: Poland

Post by d1554573r »

Nice, reminds me UT97 rocket launcher.
Sleep is for the weak.
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