New Rocket Launcher and Tutorial
Moderator: InsideQC Admins
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New Rocket Launcher and Tutorial
Hey folks,
After much bugging and badgering by my friend Trickle, I finally finished making a remake model of Dox's qwtf rocket launcher:
It will be used for the CoopTF mod by Xavior after Trickle gets done with positioning and animating it.
I decided to make a tutorial showing how I get my models from 3d studio max to quake .mdl format and here it is:
http://www.howcast.com/videos/166220-How-To-Convert-a-Model-in-3d-Studio-Max-To-Quake-1-mdl-Format
After playback I realize I am an annoying mouth breather and deserve to become an hero but next time I will try to be more conscious of it. I have a deviated septum, thus my nasal voice.
Let me know ur thoughts!
After much bugging and badgering by my friend Trickle, I finally finished making a remake model of Dox's qwtf rocket launcher:
It will be used for the CoopTF mod by Xavior after Trickle gets done with positioning and animating it.
I decided to make a tutorial showing how I get my models from 3d studio max to quake .mdl format and here it is:
http://www.howcast.com/videos/166220-How-To-Convert-a-Model-in-3d-Studio-Max-To-Quake-1-mdl-Format
After playback I realize I am an annoying mouth breather and deserve to become an hero but next time I will try to be more conscious of it. I have a deviated septum, thus my nasal voice.
Let me know ur thoughts!
- st3ady
- Posts: 18
- Joined: Wed May 14, 2008 7:48 pm
- Location: Baltimore, MD
Pretty sweet take on the original version, I used Dox's models quite a lot when I played regularly.
I think this calls for a news post later today!
I think this calls for a news post later today!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
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scar3crow - InsideQC Staff
- Posts: 1054
- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
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