Making a Quake vehicle how do I skin it?
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Making a Quake vehicle how do I skin it?
Hello, I am working on a Hummer vehicle for Quake, I was curious on the specifications I should use when beginning to texture it such as texture size, format and anything else I should know
I'm kind of new to 3D modeling and even newer to making things for Quake.
I am using gmax btw!
Thank you!

I'm kind of new to 3D modeling and even newer to making things for Quake.
I am using gmax btw!
Thank you!

Best sig ever.
- Phenom
- Posts: 10
- Joined: Wed Mar 12, 2008 7:47 pm
- Location: Guthrie, OK
hehe, i know there is a height limit to the skin, i think it was 512, but im not sure
the rest i think is good accept maybe a verts limit in some engines can be low
ive been thinking of modeling a meatwagon
( http://www.houstontx.gov/fire/abouthfd/ ... ulance.jpg )
the rest i think is good accept maybe a verts limit in some engines can be low
ive been thinking of modeling a meatwagon
( http://www.houstontx.gov/fire/abouthfd/ ... ulance.jpg )
bah
- MeTcHsteekle
- Posts: 399
- Joined: Thu May 15, 2008 10:46 pm
- Location: its a secret
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