meshing almost done?
Moderator: InsideQC Admins
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meshing almost done?
anyways this is what i got so far... probably will change alot again...
but anyways here it is.
(base for player model for my mod)

but anyways here it is.
(base for player model for my mod)

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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
its because of how they're lifted... when they're in a position in which would be normal to the model you wouldnt notice expecially in-game... but ill see what i can do, iv just noticed (usually) when a model that is so low poly when animating it never looks good unless it was detached. ill see what i can do though 
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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
4 posts
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