Half life models to quake 1?

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

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Half life models to quake 1?

Postby Biodude » Wed Aug 27, 2008 7:19 pm

Hey, for those who don't know about cs portable, its a psp game made by stealth kill that looks sounds and feels like counter strike. it uses a quake engine for models and maps. My friend said to ask around to see if anyone knows about a tool that easily converts half life mdl to quake 1 mdl. And I was wondering if anyone knew about it, or would like to help me out with some sort of tutorial for converting hl models to quake. I tried that on king pin's site, and found out it was for quake 2.So basicly i want to know how to Half life models to quake 1.
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Postby Spirit » Thu Aug 28, 2008 7:38 am

Improve Quaddicted, send me a pull request:
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Postby Dr. Shadowborg » Thu Aug 28, 2008 7:29 pm

As stated in the thread link Spirit posted, you must first convert them to quake2 format, then from there to quake1 format. You can either use the Quick3d, or alternately, Quark5.
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