Taking some advice given to me...
Posted: Sat Feb 12, 2011 7:09 am
alrit. i posted here a week or so ago and asked for a lot of help. I was told that i was going too fast and needed to slow down. you know what i say to that?! thank you to all those who stopped my reckless rampage. you know who you are. i took some advice and now im only going to ask for help on a few things and try to fully understand how to do them before moving on.
my first help request. how do i:
make certain enemies fight each other (ie some bots are with human players, some are against, and some attack everyone)
and
im making a model with animations but i can get quake to animate them properly. how do i tell quake which frames to animate at a specific time and in which order?
THANKS!
ps does proquake for psp have animation interpolation?
AND can this tutorial be done in hlbsp map format and how?
http://www.inside3d.com/showtutorial.php?id=196
my first help request. how do i:
make certain enemies fight each other (ie some bots are with human players, some are against, and some attack everyone)
and
im making a model with animations but i can get quake to animate them properly. how do i tell quake which frames to animate at a specific time and in which order?
THANKS!
ps does proquake for psp have animation interpolation?
AND can this tutorial be done in hlbsp map format and how?
http://www.inside3d.com/showtutorial.php?id=196