Page 1 of 1

SDLQuake's gl_draw.c

Posted: Fri Jan 27, 2012 3:07 am
by JasonX
I'm having some trouble compiling SDLQuake gl_draw.c:

Code: Select all

gcc -o gl_draw.o -c -g -O3 -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL gl_draw.c
gl_draw.c:54:22: error: 'GL_LINEAR_MIPMAP_NEAREST' undeclared here (not in a function)
gl_draw.c:55:22: error: 'GL_LINEAR' undeclared here (not in a function)
gl_draw.c: In function 'GL_Bind':
gl_draw.c:77:6: error: 'currenttexture' undeclared (first use in this function)
gl_draw.c:77:6: note: each undeclared identifier is reported only once for each function it appears in
gl_draw.c:83:16: error: 'GL_TEXTURE_2D' undeclared (first use in this function)
gl_draw.c: At top level:
gl_draw.c:307:17: error: 'GL_NEAREST' undeclared here (not in a function)
gl_draw.c:309:32: error: 'GL_NEAREST_MIPMAP_NEAREST' undeclared here (not in a function)
And a lot more...

Re: SDLQuake's gl_draw.c

Posted: Fri Jan 27, 2012 3:09 am
by Spike
-DGLQUAKE

Re: SDLQuake's gl_draw.c

Posted: Fri Jan 27, 2012 3:12 am
by JasonX
Nope, still getting errors.

Re: SDLQuake's gl_draw.c

Posted: Fri Jan 27, 2012 3:14 am
by JasonX
I'm using SCONS:

Code: Select all

import glob

env = Environment()

env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --libs')

SOURCES = glob.glob('*.c')
HEADERS = glob.glob('*.h')
LINUX_SOURCES = glob.glob('platforms/linux/*.h')
LINUX_HEADERS = glob.glob('platforms/linux/*.h')

env.Append(CCFLAGS = ['-g', '-O3'])
env.Append(LIBS = ['SDL', 'opengl32'])

env.Program(target = 'sdlquake', source = SOURCES + HEADERS + LINUX_SOURCES + LINUX_HEADERS)

Re: SDLQuake's gl_draw.c

Posted: Fri Jan 27, 2012 7:44 am
by Rikku2000
There is no cflags for -DGLQUAKE and use for LDFlags: -lopengl32 -lglu32

Re: SDLQuake's gl_draw.c

Posted: Thu Apr 12, 2012 10:54 am
by Labman
Being a bit late to answering this, you have probably fixed this, but I would say it's missing the #import <gl/gl.h> as that's where those things are defined.

Re: SDLQuake's gl_draw.c

Posted: Thu Apr 12, 2012 8:58 pm
by Baker
Dr. Labman sighting :D I spotted him! Almost as many points as finding Waldo!