Shaders - create Cloth just by shaders?
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Shaders - create Cloth just by shaders?
1. I have particles. Can I make cloth just by shaders on them? (by either vertex shaders or pixel shaders) I mean create a mesh between these particle by shaders.
2. Can I do it in Quake?
Thanks
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2. Can I do it in Quake?
Thanks

Think, touch, movetype, solid, traceline ...
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daemonicky - Posts: 185
- Joined: Wed Apr 13, 2011 1:34 pm
2 posts
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