Spacewalk has been released
Moderator: InsideQC Admins
28 posts
• Page 1 of 2 • 1, 2
Spacewalk has been released
Yup, that's right! You can download it at the following address:
http://www.fileplanet.com/185061/180000/fileinfo/Spacewalk-1.0-for-Quake1
And, since you're at it, download the "hotfix" for possible problems with teleporting platforms: http://cocot.planetquake.gamespy.com/spfix.zip
Mirrors (contain the hotfix):
http://www.mediafire.com/?fj9c1u9s5f3
http://shub-hub.com/files/mods_singleplayer/Spacewalk.zip
I hope you guys enjoy it! (and remember, this is Darkplaces-only, by the way...)
As you will see, mapping for it is rather easy. I'd love to see some user-created content for this and I think "remix" maps could be a lot of fun! Hint, hint!
There are 20 maps available with this release, the mod obviously starts with easier ones and the difficulty increases as you go along. All maps are beatable
Last edited by CocoT on Thu Mar 20, 2008 7:15 pm, edited 4 times in total.
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
omg, you and I are totally browsing the forums at the same time, it's almsot like chatrting! with typos even!
oh, and spacewalk, yay!
EDIT: this thread came to existence while I was reading another thread. What a nice surprise!
oh, and spacewalk, yay!
EDIT: this thread came to existence while I was reading another thread. What a nice surprise!
I was once a Quake modder
-

Urre - Posts: 1109
- Joined: Fri Nov 05, 2004 2:36 am
- Location: Moon
Urre : Uncanny, uh?
Labman : Mmm, that's weird. I've tested it again and it works for me. There are two things that comes to mind that might explain this, even though I'm not sure how it would affect you and not me, but just in case: 1) maybe try to walk very slowly when using the teleporting platforms. They tend to give you a little momentum when they teleport you, one that is linked to the velocity that you have when you touch the first one. Maybe you touch it with too much speed and are being pushed at the extremity of the second platform and are touching a red one again or 2) are you sure you're not jumping (SpaceWalk does not allow for that)?
Another thing that I can thing of is that the map's gravity gets somehow overridden by one of your settings. I don't really know how this could happen, though...
If anything, you can pass that map, try the next one and see how it goes. (maps are numbered (sw1,sw2,sw3,sw4, etc.).
I hope we'll find a way to fix that issue! Anyone else experienced that?
Labman : Mmm, that's weird. I've tested it again and it works for me. There are two things that comes to mind that might explain this, even though I'm not sure how it would affect you and not me, but just in case: 1) maybe try to walk very slowly when using the teleporting platforms. They tend to give you a little momentum when they teleport you, one that is linked to the velocity that you have when you touch the first one. Maybe you touch it with too much speed and are being pushed at the extremity of the second platform and are touching a red one again or 2) are you sure you're not jumping (SpaceWalk does not allow for that)?
Another thing that I can thing of is that the map's gravity gets somehow overridden by one of your settings. I don't really know how this could happen, though...
If anything, you can pass that map, try the next one and see how it goes. (maps are numbered (sw1,sw2,sw3,sw4, etc.).
I hope we'll find a way to fix that issue! Anyone else experienced that?
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
I've replayed some maps and I must admit the teleporters can sometimes be a bit tricky. Make sure you approach them slowly. Map five (sw5) can be hard to get through because of that. I'll fix that in my next version. 
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
Looks very nice I will have to try it very soon!
One question though. Where's this guy? Can't find him anywhere :O

One question though. Where's this guy? Can't find him anywhere :O

SmashQuake at whitehot.quakeone.com
NewDM at flanders.servegame.org:26003
NewDM at flanders.servegame.org:26003
-

Canadian*Sniper - Posts: 25
- Joined: Mon Mar 03, 2008 1:14 am
- Location: Canada
Yeah, you're totally right, Ren, that would help a lot. Thanks!
Here is a "hotfix" if you encounter this issue: http://cocot.planetquake.gamespy.com/spfix.zip
Just replace your old progs.dat by the one in the archive.
Canadian*Sniper: So funny! I hadn't even thought of it, but, it's true, it's totally Q-Bert-like!
Too bad players are not allowed to jump to reach platforms (I did that to keep players from jumping across the void onto another platform), otherwise Q-Bert-like levels would have been totally possible!
Of course, then, we'd still be missing monsters
Oh, and thanks for the news item, Scar!
Here is a "hotfix" if you encounter this issue: http://cocot.planetquake.gamespy.com/spfix.zip
Just replace your old progs.dat by the one in the archive.
Canadian*Sniper: So funny! I hadn't even thought of it, but, it's true, it's totally Q-Bert-like!
Of course, then, we'd still be missing monsters
Oh, and thanks for the news item, Scar!
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
Ok I lied, I played it tonight
Anyways, wow this mod is fun, tricky to get the first few times but when you pick it up and keep playing it's really fun plus a mod that makes you use your brain is always a bonus. Good work went into this, nice one CocoT!
Anyways, wow this mod is fun, tricky to get the first few times but when you pick it up and keep playing it's really fun plus a mod that makes you use your brain is always a bonus. Good work went into this, nice one CocoT!
-

RenegadeC - Posts: 391
- Joined: Fri Oct 15, 2004 10:19 pm
- Location: The freezing hell; Canada
It got a bit more of a critical panning at Func, http://celephais.net/board/view_thread.php?id=60180
-

scar3crow - InsideQC Staff
- Posts: 1054
- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
Yup, I saw that
I've just answered some remarks made by Metlsime and Kell. They make some interesting points, some of which I'll take into account for the next version.
You can't please everyone, obviously.
I've just answered some remarks made by Metlsime and Kell. They make some interesting points, some of which I'll take into account for the next version.
You can't please everyone, obviously.
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
This is a very fun mod
:D:D
That's right, I gave you 3 happy faces
That's right, I gave you 3 happy faces
SmashQuake at whitehot.quakeone.com
NewDM at flanders.servegame.org:26003
NewDM at flanders.servegame.org:26003
-

Canadian*Sniper - Posts: 25
- Joined: Mon Mar 03, 2008 1:14 am
- Location: Canada
Thanks, Canadian*Sniper! I'm glad you like it!
(triple wink for you!)
Neurotic Conversions - New location: Update your bookmarks!
-

CocoT - Posts: 695
- Joined: Tue Dec 14, 2004 5:39 pm
- Location: Belly-Gum
28 posts
• Page 1 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 3 guests