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Minimod - RPG Quake

Postby Orion » Thu Mar 13, 2008 5:48 pm

Hello, I released a minimod where you should kill monsters that spawn around the level to earn experience.
You should reach 300 thousand experience and then kill an amount of very strong monsters set by fraglimit cvar. Can be played online, but always set deathmatch to 1, 2 or 3.
Enjoy!

http://shub-hub.com/files/mods_multiplayer/rpg_quake.zip
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Postby RenegadeC » Thu Mar 13, 2008 6:56 pm

Orion you're quite the modding machine. :)
Downloading, if you want I'll play it with you.
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Postby Orion » Thu Mar 13, 2008 8:36 pm

Hehe, generally I have a lot of time to mod, but I released 3 mods in a row because I was very inspirated. :wink:

That explains how I love Quake! :D
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Postby RenegadeC » Thu Mar 13, 2008 8:55 pm

How come you're not in #qc?
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Postby Orion » Thu Mar 13, 2008 9:49 pm

Unfortunately I don't have IRC. Sometimes I go to IRC chat, I already entered in #qc, there was a significant number of users online but nobody talks!? Or they talk by pm?
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Postby RenegadeC » Thu Mar 13, 2008 10:10 pm

Orion wrote:Unfortunately I don't have IRC. Sometimes I go to IRC chat, I already entered in #qc, there was a significant number of users online but nobody talks!? Or they talk by pm?


No we talk quite often there actually, sometimes it's quiet but the nature of IRC is unpredictable as are peoples lives. :)
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Postby Orion » Thu Mar 13, 2008 10:16 pm

Just passed by there, it was quiet.
I'm currently not at home, but I'll go back in the next 40-50 minutes, and get IRC.
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Postby Spirit » Fri Mar 14, 2008 9:30 am

The readme misses something, what additional files are needed?
I get "Mod_LoadModel: progs/young_shalrath.mdl not found" when doing "deathmatch 2" "map dm2" in Fitzquake.

And please put the readme into the mod folder next time. ;)
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby CocoT » Fri Mar 14, 2008 1:44 pm

Awesome! :)
Orion, do you have a site for all the mods you're released so far? It'd be nice to know of place to check for your stuff! :)
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Postby Orion » Fri Mar 14, 2008 3:13 pm

Spirit: No, it doesn't need additional files I mistakenly precached that young_shalrath.mdl model, located in M_Precache() (monsters.qc). Just take that lines out, because there should be sounds mistakenly precached. If you see "shalrath/y...", remove all sounds that start with Y.

CocoT: Nope, I'm not that good on webdesign, but maybe I'll make a blog.

EDIT: Patch here:

http://shub-hub.com/files/mods_multiplayer/rpgquake_patch.zip
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Postby Spirit » Fri Mar 14, 2008 4:12 pm

Thanks for the patch, this mod is fun!
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby CocoT » Sat Mar 15, 2008 5:35 am

Cool! A blog would be fun :)
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