Is QuakeSrc.org ever coming back up?
Moderator: InsideQC Admins
Before the domain expired it was working a few times, i got in and saw a post asking whats going on with the site, went to post a reply and the site was off again.
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KillsTheWeak - Posts: 24
- Joined: Wed Jan 23, 2008 9:51 pm
reckless wrote:feeling kinda sorry for all the lost content and tutorials![]()
if anyone got a cache left of the tutorial section be sure to back it up still a handy source of information to newcomers
It's a massive loss to the whole engine coding community. Just in terms of sheer volume of content, and having a site dedicated to coding for exchange of ideas/etc. And it would go just as I was starting to finally get a new engine up and running too.
There's also a desperate need for something to pick up it's original remit as a "Quake Standards Group" - one thing that's seriously been missing for a long time, and which (IMHO) is one reason why custom engines can be so unfriendly to modders/mappers/players.
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mh - Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
reckless wrote:feeling kinda sorry for all the lost content and tutorials![]()
if anyone got a cache left of the tutorial section be sure to back it up still a handy source of information to newcomers
The tutorials section lives at archive.org. Nothing lost.
http://web.archive.org/web/200604132106 ... orials/old
However, archive.org didn't capture the forums so every tutorial posted in the forums and of course all the forum content would seem to be lost forever.
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Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
not sure... could ask around for hosting a new site somewhere
but would need someone dedicated to administering it as my skills in html are to say the least lacking a bit.
saving what i can atm from the old site with bits and pieces together we might be able to make a new home for qsg
and thx for the link to the tutorials
but would need someone dedicated to administering it as my skills in html are to say the least lacking a bit.
saving what i can atm from the old site with bits and pieces together we might be able to make a new home for qsg
and thx for the link to the tutorials
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revelator - Posts: 2567
- Joined: Thu Jan 24, 2008 12:04 pm
- Location: inside tha debugger
It's funny how many of you ended up here. Is it because a google search for quakesrc led to this thread, or some other reason, like how much we rock or something?
I feel sorry for QuakeDev (for no one wanting to make it their new home), and for the apparent loss of the Quake Wiki. I'm pretty sure there are people who have made backups of the wiki before, it'd be great if those could upload it somewhere, so we can start working on building a new wiki. I'm totally up for it (for once)
I feel sorry for QuakeDev (for no one wanting to make it their new home), and for the apparent loss of the Quake Wiki. I'm pretty sure there are people who have made backups of the wiki before, it'd be great if those could upload it somewhere, so we can start working on building a new wiki. I'm totally up for it (for once)
I was once a Quake modder
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Urre - Posts: 1109
- Joined: Fri Nov 05, 2004 2:36 am
- Location: Moon
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
I would actually gladly start going to QuakeDev. It's foolish to let such a well-suited resource go to waste.
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Jay Dolan - Posts: 59
- Joined: Tue Jan 22, 2008 7:16 pm
- Location: Naples, FL
google aye
and not unhappy with quakedev it might become the new community in time it just came a bit unexpected.
allthough i havent been the most productive member of quake standards group i been around for very long and i grown happy with the community dispite the occasional rants and arguing.
for what its worth ill hope ill see you all there
and not unhappy with quakedev it might become the new community in time it just came a bit unexpected.
allthough i havent been the most productive member of quake standards group i been around for very long and i grown happy with the community dispite the occasional rants and arguing.
for what its worth ill hope ill see you all there
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revelator - Posts: 2567
- Joined: Thu Jan 24, 2008 12:04 pm
- Location: inside tha debugger
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